So yeah, don’t be afraid to get rid of as much as possible, as long as you keep your core idea in tact.
Show your stuff off, even if it isn’t “finished”: Don’t let your pride stop you from showing off your idea, especially if it’s very close to “done”. I did, and I kinda regret it. Though apparently over 50 people have downloaded our game, I haven’t spoken to a single person (or had anyone on twitter mention anything) to get any feedback on it (outside of my friends/family), and that’s unfortunate.
My old Global Game Jam buddy Vikram told me I should just show it off because it looked cool, and I should have listened.
Finish, even if a bit late. By the end of the weekend, because of a myriad of set backs primarily based around being a 2 man team with only one laptop to work on, we weren’t done. And by done I mean there were things that I really didn’t want to show off the game without them in it, mostly a more descriptive nature to the text actions.
So about a day later over the course of a few more hours I was able to throw in the writing (and removed an option string that didn’t quite play out well enough) that I really wanted to be in there to really make the game what I wanted it to be. It wasn’t a lot, but I really think it was that slight amount of polish that we could have had if we had a second computer available at all times and it would have been something that I wouldn’t have been so reticent about showing off the day before. And at the end of the day, it’s another project that I can show off.
In the end I’d say the event was a nice successful jam because really, as long as we have a space to meet and talk, that’s all you really need for a game jam. Even though I don’t always find the molydeux twitter account as hilarious or interesting as other people do, I was able to find at least one idea I really liked and do something with it. I’m looking forward to next year with a little bit more planning, organization and hopefully more participants. You have to start something to have it annually, and I’m thankful to have been apart of a collective mind of creators showing off their works from another weekend game jam.