First I wanted to show off this amazing art that my wife created for the female lead, Lisa. After initially designing her my wife went in and painstakingly created a beautiful color pencil & ink drawing of Lisa akin to the one of Brad, one of the two male leads, back in June.
I then went in and reduced her work to simplified pixel art for use in game for wherever it might go (thinking Character Select screen for now). That process was fairly tricky and required a lot of interpretation of the original art and ultimately picking what looked best in the harshness of 5 color pixels.
At this moment a lot of the game’s art is done, but there is a ton more to do. There are a lot of locales and characters in TiBC and we really don’t want the game to feel too “samey” so we’re trying to avoid simple palette swaps and the like.
Development of the game has been going well, especially in the last month or two. We had a prototype build running in Game Maker in October that gave us a lot of great feedback on what we needed to change, add, etc. from playtesting it a bunch. Thankfully the game was fun! Continue reading