Designer / Producer Portfolio


I’m Shawn Alexander Allen, a Lead Game Designer and Producer, with 12+ years experience in games. I’ve worked on AAA games, indie video games and board games, Mobile games, and VR games / projects. I have also worked in a myriad of positions covering a vast spectrum of games creation including dialog/story writing, narrative design, UI/UX design, QA, marketing, and business development.

I have worked with large and small teams, and have been a team leader my entire career.

My most recently launched projects are the independent game Treachery in Beatdown City as well as the yearly refresh of MLB Home Run Derby 2020 for mobile platforms.

To see more in depth of what I have worked on navigate the menu above, or click the screenshots below. If you want to contact me, email me here.

AAA / Mobile / VR

In AAA/Mobile/VR I worked on Production, Game Design, Team Leadership, Agile, Game Analysis, Economy Design, Cameras, Trailer editing/Capture, Script Writing

Treachery in Beatdown City

For TiBC I worked on Fight Systems Design, Level Design, Production, QA Management, Art/Animation, Writing, Narrative Design, Character Design, Camera Design + more

Corporate Vandals

On Corporate Vandals I created the entire game by myself, including Board Game Design, Iterative Paper Prototyping, Graphic Design (for Brands, and Boards)

Smaller Games

Working on these smaller projects that were primarily built during game jams I had a lot of roles, from artist, producer, game designer, narrative designer, writer all in short spans of time