Treachery in Beatdown City is a dark comedy single player action beat ’em up RPG. Players explore a densely designed city, meet terrible people on the street, and fight them all in the name of rescuing President Orama. The fighting system is a hybrid of standard beat ’em up tropes with a turn based element that maintains an action oriented pacing, while giving players space and time to plan out and unleash their next combo.
Each of the 3 players has a unique fighting style and feel (Lisa – Medium – MMA/boxing, Bruce – Fast – Capoeira/Jeet Kune Do, Brad – Slow – Wrestling) and all enemies are bucketed into their own class types (Brawler, Sneaky, Grappler, Support, and Boss). Enemies also have their own cutscenes to introduce them, and with a mixture of character classes, encounter design, and back stories, fights take on a gameplay supported narrative (ie a cop and a gentrifier fighting a local citizen being a challenge from Support + Brawler, but also telling a story of gentrification).